How we deliver

Our approach

Quality, flexibility and partnership

We are known for quality and client satisfaction

We also pride ourselves in:

Choose the best solution

Flexible cooperation model

Fixed Price

Fixed price is the best solution for companies looking to operate within a pre-set and predictable budget. Leading advantages are ease of management, transparency, and simple reporting. 

As a client, you get an accurate estimation, and there is no financial risk over the budget.

Moreover, this pricing model doesn’t require your participation and overseeing of every process stage – you have more time for your core business and company issues!

The entire course of the project is planned and carried out in a smooth, predictable manner.

Time & Material

Time and Materials is a flexible cooperation model suitable for long-term projects when you have an idea that needs to be sculpted into a product (or just not all requirements are set in stone).

Time and Material contract is frequently chosen by companies to carry out projects where the workload of individual stages is difficult to plan. Therefore, the budget and costs for the entire project are not specified. We specify in contract rates for the working hours/day of the engineer.

Team Extension

Team extension is a very flexible cooperation model and contract type for both client and partner. You hire one (or more) software/hardware engineers whose specific skills are required for your project. 

There is no strict rule for establishing the budget and scope or scheduling it in advance. As a client, you decide what tasks are performed by our consultants.

What is essential, you’re the one responsible for distributing tasks among the consultants (often with our help).

Software

How it works

Hardware

How it works

1

Business meeting

Business meeting to agree on cooperation model.

1

Idea feasibility

Analyses of project/idea feasibility.

2

Technical meeting

Technical meetings to measure the scale of the project.

2

Requirements

Requirements and constraints establishment as well as required standards and certifications determination.

3

Choosing tools

Choosing the right team and tools according to the scale of the project.

3

Mechanical design

Initial mechanical design in line with client requirements/conception.

4

Kick-off

Kick-off meetings and team self-organisation in a project environment.

4

Mock-up prototype & schematic drawings

5

Architecture design

High-level architecture design and technology matching.

5

Integration and PCB design

6

Setting the technical environment

Setting the technical environment for development, QA and analysis.

6

Chassis & mechanics

7

Software design

Software design with documentation, mock-ups, and prototyping

7

Prototype production

8

Software implementation
Software implementation based on Agile (elements of SCRUM) approach.

8

Embedded software development

9

Testing of software

Software testing and control of the bugfix – features balance in succeeding sprints.

9

Functional tests & pre-compliance test

10

Final audits

Audits of UX, security, performance, GDPR, etc. before production running.

10

Further prototypes versions if required

11

SLA

Guarantee scope agreement and SLA for the customer.

11

Certification

12

Software development

Backlog refinement and planning for future development work.

12

Small-series production
Software

How it works

1

Business meeting

Business meeting to agree cooperation model.

2

Technical meeting

Technical meeting to measure scale of the project.

3

Choosing tools

Choosing the right team and tools, according to scale of the project.

4

Kick off

Kick off meeting and team self organisation in project enviroment.

5

Architecture design

High level architecture design and technology matching.

6

Setting the technical enviroment

Setting the technical enviroment for development, QA, and analysis.

7

Software design

Software design with documentation, mockups and prototyping.

8

Software implementation

Software implementation based on Agile (elements of SCRUM) approach.

9

Testing of software

Software testing and control the bugfix – fueatures balance in succeeding sprints.

10

Final audits

Audits of UX, security, performance, GDPR etc. before production running.

11

SLA

Guarantee scope agreement and SLA for customer.

12

Software development

Backlog refinement and planning for future development work.

Hardware

How it works

1

Idea feasibility

Analyses of project/idea feasibility.

2

Requirements

Requirements and constraints establishment as well as required standards and certifications determination.

3

Mechanical design

Initial mechanical design in line with client requirements / conception.

4

Mock-up prototype & schematic drawings

5

Integration and PCB design

6

Chassis & Mechanics

7

First prototype production

8

Embedded software development

9

Functional tests & pre-compliance test

10

Another prototypes versions if required

11

Certification

12

Small-series production